There are two main issues with the code:
When you declare your Timer as a let property on the View, whenever that View gets re-evaluated, the Timer gets recreated. If you want the Timer to continue t...
This problem is happening because the GeometryReader is inside a ScrollView, which stops it from being as greedy as usual. Consequently, the height of the GeometryReader is very small.
Since you know...
You can use View Extractor to get views out of a ViewBuilder. Do note that this uses unstable APIs.
Here is an example:
struct ContentView: View {
@State private var selectionIndex: Int = 2...
Since the loadMainScene() static function was marked with the @MainActor annotation, which means this function will perform on the main thread. So, you also need to add @MainActor to your init functio...
Do you mean, the overlay is not extending into the safe area?
A pre-requisite for this to be possible is that the view the overlay is being applied to must be in contact with the safe area insets. The...
Try this example code, fixing some minor code issues, compiles for me.
struct YourRoutines: View {
@State private var days = ["Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday", "S...
You should not use tag for identifying views. tag is very hard to read. The view trait key for it is an internal type, so you'd need to use Mirror.
You can use the environment instead. Create an envir...
The overlay modifier takes an alignment argument which defaults to .center. Try passing .topLeading instead of using .offset:
Button { } label: {
Image(systemName: "\(item).circle.fill")...
The error is pointing out that the API returns an array of Plant, i.e. [Plant], so change the method signature accordingly:
func fetchPlantsFromAPI() async throws -> [Plant] {…}
Then change the @Stat...
Lost your password? Please enter your email address. You will receive a link to create a new password.
Donate
Thank you for visit here to donate to us, you think it's just a cup of coffee, but with us, it's really meaningful and contributes to help this blog grow more and more.
You can support us in one of the ways below: