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Questions (18)
2024-03-10 19:30:05
1 US cup = 1/4 quart but 1 US cup = 0.98578432 US legal cup and 4 * a legal cup is 3,94313728 so it looks like what Measurement uses for UnitVolume.cups is a US Legal Cup
Tags: swift xcode
2024-03-10 22:30:06
1 US cup = 1/4 quart but 1 US cup = 0.98578432 US legal cup and 4 * a legal cup is 3,94313728 so it looks like what Measurement uses for UnitVolume.cups is a US Legal Cup
2024-03-11 02:00:04
What I did was to keep track of any uppercase letters that was before their lowercase counterpart in a special collection so I could check this as part of each characters validation. My solution func...
2024-03-11 15:00:12
Since the loadMainScene() static function was marked with the @MainActor annotation, which means this function will perform on the main thread. So, you also need to add @MainActor to your init functio...
2024-03-12 09:00:08
Try this example code, fixing some minor code issues, compiles for me. struct YourRoutines: View { @State private var days = ["Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday", "S...
Tags: swift swiftui foreach
2024-03-12 22:00:09
You first need to get Date from given String ("2024-09-22" format: "yyyy-MM-dd"). And create one more DateFormatter to convert Date to new String: let dateString = "2024-09-22" let dateFormatterToDat...
2024-03-13 18:30:04
Hi You can use the below mentioned code for achieving the result : @IBDesignable class PageProgressView: UIView { @IBInspectable var statusLines: Int = 1 { didSet { setupS...
Tags: ios swift
2024-03-13 19:00:11
Do you try to get your UITest's target bundle? For example: func getEmail() -> String? { let bundle = Bundle(for: type(of: self)) let email = bundle.object(forInfoDictionaryKey: "EMAIL") as?...
2024-03-14 04:00:11
The code doesn't compile because the init methods in the classes are missing Add an init requirement to the protocol protocol MyProtocol { var value: Int { get set } init(value: Int) } and th...
Tags: swift
2024-03-14 04:00:15
Change var body: some Scene { To var body: some SwiftUI.Scene {
Tags: swift realitykit visionos

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